Also, if you want to see me get creamed by the new Demon Boss then here is the let's play :-).
The change list for this build is below...
---- v0.22 ----
- New fire demon
enemy type
- New alpha demon
enemy type
- New demon boss
enemy type
- New ice skeleton
enemy type
- New fire skeleton
enemy type
- New skeleton lord
enemy type
- New poison
skeleton enemy type
- New fishman alpha
enemy type
- New fishman guru
enemy type
- New alpha sea
golem enemy type
- New poison
skeleyon enemy type
- Improved random
variation for caves, crypts and dungeons
- New fire ember
weather
- Added syphon life
ability
- Added fire blast
ability
- Added fire maze
ability
- New UI on hovering
over enemies
- Tons of bug and
balance fixes
Hello from Russia! Cool game whith a lot of bags :-D
ReplyDeleteBug report(sorry for my bad English):
1) loot and enemies drop/spawn out of boat/ship;
2) When i left port, i met mercant ship(it was too close and i hadn't any choose), When i left this ship, i met port again, and next.
W8 next update, good luck!
Thanks for giving it a try! I am making fixes for #1 in the next build. Thinking about how to fix #2 as well.
DeleteOne bugs more: assasin armor(if i don't wrong) whith out "armor type".
DeleteAnd i think need to improve control of characters. My ideas : Select to click on status bar(right and up part of interface) or push key(1 - 1st, 2 - 2nd ...). And maybe auto heal - option in person equipment, to heal at time then hp < some %, or hero takes lethal damage.
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