The new build includes a bunch of new features including a tutorial to teach the game play mechanics, lots of new art for the environment including a new tide pool location and loads of bug fixes and quality of life improvements. You can play it for yourself at the link below...
Or, if you just want to get a flavor for how things are coming along, then check out the let's play video below...
So why are we no looking for a publisher? We recognize that the game market is crowded and without the proper exposure even great games have little to no chance of commercial success. We don’t have the needed competencies on our team in order to be successful at this and so we are seeking a publisher to help us. We are prepared to finish the game in our free time and aren’t looking for financial backing except where necessary for marketing. Here are the most important traits for us in a publisher…
- Connections with gamers who are interested in our genre of game.
- Marketing expertise and proven success.
- Design advice for improving commercial success.
- Help with testing and quality.
If any of you have experience working with a great publisher then let us know! We would love to reach out with them and discuss our vision for the finishing and shipping the game.
The Privateers Team