Thursday, March 31, 2016

More Content!

Hey everyone! Today we are back with a new build which has a bunch of new content in it for you to enjoy. There are two main themes to the work that happened over the last month. The first is putting our new event editor to good use and building a whole bunch of new interesting events. The second is to do a fairly large overhaul of the sailing experience in the game. You can try out the new build here...

(Runs best on Internet Explorer)

With regards to new events there is are a ton of more interesting ones that we are dumping into the game (and will continue to add). You will notice a lot more branching in the event choices then we used to have since it is much easier to manage in the new tools. Furthermore, we put int he basics of a reputation system which adds a new dimension to how events can play out.

Arena fight event (with dev art still)

The other major focus was how sailing takes place in the game. We have changed it from the turn based system that we had to a semi-real time system that is more similiar to how the action gameplay works. Also, there has been a significant improvement in the AI for the various ships and ports. They no longer just wander around aimlessly. Merchants will go from port to port and Pirates will hunt you down. There are also Navy and Fishing ships which have their own AI patterns. We will continue to expand on this to make the island map seem much more alive.

As always, let us know what you think about the new build in the comments!

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