https://software.intel.com/sites/campaigns/levelup2016/
The main focus over the past few weeks has been polishing things up and working out as many of the bugs as we can. Also, we added touch controls since that was a focus for the intel contest. However, there was a lot of other work as well including adding a new threat system to the AI as well as completely reworking how quests are written into the game. You can play the build that we submitted for the contest here...
(Best with Internet Explorer)
If you are interested in how quests are now written, I made an instructional video here...
As always, thanks for playing and let us know what you think of the new build!
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