So far I have published 6 games. 5 of them on the Windows Phone 7 platform and 1 of them on the Xbox Live Indie Games platform. My most popular one is a top down action RPG called "Legends of Descent" which is very similar to the original Diablo. I spent about a year creating it and adding content to it, and it was an absolute blast. However, it was a big project and left me feeling a little burned out at the end. On top of that, Microsoft stopped supporting the XNA framework which I was using, so my entire engine no longer worked. As a result of this, I haven't created a new game for over a year now. Well... the time has come to start it up again. I am finally ready to get serious about a new project.
|Legends of Descent|
That's where you come in. I have decided to do regular blog posts as I create this new game and allow people to enjoy the process along with me. I have spent the last month learning how to use the Unity engine, and I have decided that I am ready to start a new game using it. Since it has a web player, I am hoping to regularly post updated builds of the game online that people can try out and give feedback on. Hopefully it will also be fun for people to see it come together over the course of many months.
So, here are some of the things you can expect from this blog over the next few months...
- Getting to play a game from its infancy until it actually becomes fun
- Getting to give feedback on the game and see it actually change
- Hear my musings about indie game development in general
- Learn something about how games are made as I share my progress