In celebration of this announcement, we have a new build which we have put up for you to enjoy. The focus on this build is to add tons of new items and abilities in order to really open up the game play options and the progression. You can check it out here...
If you want to see some of the different items and abilities shown off then I have recorded a short video which does just that. Check it out below...
Let us know in the comments what items or abilities you would like to see in the game!
Full Change List for v0.15
- Add new abilities
which last over a duration of time
- New healing aura
which heals over time in an area
- New fire wall and
electric field which damages over time
- Mass stealth which
can make your whole crew stealth
- Summon golem to
fight for you
- Summon a group of
twerps to fight for you
- Plague which
poisons a group of enemies
- War cry which
gives your crew speed
- Taunt to force
enemies to attack a specific character
- Ice explosion
which slows enemies
- Fireball which
deal damage to a group of enemies
- Invulnerability
which protects against damage for a time
- Many new items
taking advantage of new abilities
- Crew classes can
now only use certain types of armor/weapons
- Armor now scales
with level
- Fixed several bugs
in attack timing and attack collision detection
- Added Hydromancer
class
- Added Elementalist
class
- Rogue class is now
called the Picaroon
- Picaroon's can use
assassinate ability while stealth
- Barbarian class is
now called Corsair
- Corsair has the
ability to taunt enemies using war cry
- Fixed a bunch of
bugs
-
New giant minotaur enemy type