This week we are trying something new and instead of blogging all of the new information we have put together a short "let's play" in which we demo some of the features in a video. You can check that out right here...
This is the build that we will be using to submit for entry to SIX, so we are holding our breath that we will get accepted. Please leave us any comments you have on the gameplay and if you like the "let's play" format more than a traditional text blog.
Below is the more detailed change list for this build...
---- v0.14 ----
- New start event
for escaping a slavers ship
- New tutorial
system to teach the mechanics
- Crew can now be
bound as prisoners
- New event
infrastructure for more variety
- New dialogue
system allowing you to talk to NPC's
- New sprites for
cave entrance and exit
- New firepit sprite
with flickering light
- New pirate camp
event
- Bunch of bug fixes